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#Game prince of percia Pc
Described by PC Review as "an ever-present in any compiled list of classic games of all time," it has sold nearly 2,000,000 copies and won numerous awards, including "Game of the Decade" from Generation 4/Canal+ in 1997. Mechner scored gold in 1989 when Prince of Persia was released. Truly a labor of love, Prince of Persia took nearly 4 years to be completed. And his brother served as the Motion Study actor for the Prince. And when Jordan needed help, he didn't go far from home. He programmed the game and drew the graphics. Jordan created the story, characters, and levels for Prince of Persia. And for Prince of Persia that person was Jordan Mechner, a then 25 year old recent college grad.
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But in the 1980's, computer games were normally created almost entirely by one person. Today, several dozen artists and programmers are involved in the creation of a computer game. Information is available at Development and releaseĪn excerpt taken from the, as of 2012, defunct official Prince of Persia 3D web site The Commodore 64 port was at last made by an independent coder in 2011. There was a preview created that played the theme and showed some scenes but the game never emerged. It was also used in one of Mechner's other games, Karateka.Īccording to the Prince of Persia Unofficial Website, a Commodore 64 version was not released at time. The technique use to animate the characters is called Rotoscoping. In particular, the Prince climbing onto a ledge was spliced from two different takes: Jordan's brother pulling himself up a ledge to his chest, and a reversed clip of his brother on top of the ledge climbing down. The animations were modeled from live video. Trivia 1001 Video Games Prince of Persia appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott. The Genesis version has a new intro, an altered set of graphics and four new levels. The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The hero starts with three units of health, which can be replenished with small health potions or permanently increased with large jars. The player character has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. The protagonist must avoid deadly traps, solve some simple jumping and environmental puzzles (such as stepping on pressure plates to raise portcullis), and engage in sword fights with the guards. Rotoscoping technique is used to give more realism to the animation of the characters' movements. Rather than following the more common jump-and-run mechanics, it focuses on careful advancement through fairly complex levels, emphasizing the protagonist's vulnerability and survival aspect. Prince of Persia is a 2D platformer that is commonly regarded as a progenitor of the cinematic platformer genre.
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He has only one hour to escape from his prison, defeat the guards on his way, and stop Jaffar before the terrible marriage takes place. Meanwhile, the man the Princess loves is thrown into the dungeon. Jaffar kidnaps her and threatens to kill her if she refuses to marry him. His way to the throne lies through the Sultan's lovely daughter. Not an American user? DescriptionWhile the Sultan of Persia is fighting a war in a foreign country, his Grand Vizier Jaffar orchestrates a coup d'état.